Urban Eyes – A proposal for a public event viewing device which capitalizes on media technology to expand the public space of the street up into the public space above the street and allow access to upper level views of events. Taking advantage of the carnival-like atmosphere that forms on the sidewalk during festivals and other public events, this project is inspired by carnival rides and trucks, which can easily move in and out of events carrying on them all the technology necessary for the public gathering to reach up and view back down.
The Trucks are outfitted with state of the art radio controlled surveillance equipment, which can be controlled by an individual on the street level. Each Urban Eye, then transmits its signal to the large LED displays mounted on the side of the vehicle, thereby allowing not only the person controlling the camera to view the action, but everyone gathered around the vehicle.
Containing Sports and Water
Upon understanding how to contain sports and water in a building, the section, or profile, assumes a strong role as an organizing device. In this recreation center proposal, the program is arranged on three stacked planes each defined through specific program needs and surface requirements and organized as water or non-water program.
The building cross section undulates as it is adjusted from one sport to another in oder to meet the specific requirements for each sport and for how much or how little water it needs to hold.
Rethinking the Kitchen
This project explores the re-organization and renovation of an existing building, originally designed as an ice storage facility in the Chelsea district of New York, to house the Kitchen performance art center, a small hotel, a bar, and a video and media salon.
By studying existing and outdated technologies found in and around the urban context of the proposed site, one can post ways in which these structures ( the Highline and the ice storage facility) might adapt to the introduction of new technologies. Informed by earlier adaptations, the proposal takes ideas about how to adapt the scale, spatial qualities, construction technology, materiality, and program required for meeting the project’s objectives.
The main goal of this proposal is to see how the project can make use of old, as well as new, building techniques and technologies, to build an identity for the Kitchen. This proposal also addresses the question of how structure and infrastructure can be combined to allow outdated and new technologies to support and inform one another.
Conceptual Design for a Lab Building
A design proposal based on the premise that the Lab building is created from the base module of a research office which is multiplied, manipulated and modified to create various office/lab combinations, office/office combinations, or lab/lab combinations. Public and semi public space is carved out of the remaining modules.
Event Space – A virtual environment created for a computer game.
The game begins with the player walking into a room filled with silver coated creatures suspended on long slender legs.
As the player enters the room, the creatures begin to move around, following the player’s every step.
They move closer and closer and until the player can see himself reflected in its glossy surface.
Then suddenly from behind, one creeps over and swallows the player, transporting him into another world.
The player discovers that he is trapped in a golden room.
At the end of the room there are a series of carefully displayed pulsating blobs.
In order for the player to escape the room, he must interact with each blob and release each misfit trapped inside the blob.